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 | 
 
 
 
 
 
 
 
 using TwoColorBall.Common;
 
 namespace TwoColorBall.Main;
 
 
 
 
 public class Lottery
 {
 private Wallet _wallet = new();
 private ReadData _readData = new();
 private WriteData _writeData = new();
 private Random _random = new();
 
 
 private Dictionary<string, bool> _ballIsRecord = new();
 
 
 private decimal _lottery = 0;
 
 
 private decimal _bonusCumulative = 0;
 
 
 private decimal _bonusTotal = 0;
 
 
 private decimal _bonusAmount = 0;
 
 
 private decimal _bonusAmounts = 0;
 
 
 private int[] _prizeBall = new int[7];
 
 
 private int[] _prizeCount = new int[7];
 
 
 private string _prizeGrade = string.Empty;
 
 
 
 
 public void Prize()
 {
 
 _readData.DeleteFile(this.GetType().Name);
 _readData.DeleteFile(@"PrizeRecord");
 
 bool isPrize = WhetherPrize();
 
 if (isPrize)
 {
 Console.ForegroundColor = ConsoleColor.Green;
 Console.Write("\t存在购号记录,即将开奖!\n");
 Console.ResetColor();
 Console.WriteLine();
 Console.WriteLine("                                ================模拟开奖开始================");
 StartPrize();
 ComparativeData();
 Console.WriteLine("                                ================模拟开奖结束================");
 Console.WriteLine();
 }
 else
 {
 Console.ForegroundColor = ConsoleColor.Green;
 Console.Write("\t你没有任何形式的购号记录,请先购号后开奖!\n");
 Console.ResetColor();
 Console.WriteLine();
 }
 
 _readData.DeleteFile(typeof(BallAutomatic).Name);
 _readData.DeleteFile(typeof(BallManual).Name);
 }
 
 
 
 
 
 private bool WhetherPrize()
 {
 
 _readData.DeleteFile(this.GetType().Name);
 Console.WriteLine();
 Console.ForegroundColor = ConsoleColor.Green;
 Console.WriteLine("\t正在判断是否开奖...");
 Console.ResetColor();
 
 _ballIsRecord = FindData();
 bool isFind = _ballIsRecord.ToList().Any(e => e.Value == true);
 return isFind;
 }
 
 
 
 
 
 private Dictionary<string, bool> FindData()
 {
 Console.ForegroundColor = ConsoleColor.Green;
 Console.Write("\t正在判断是否存在购号记录...");
 Console.ResetColor();
 Dictionary<string, bool> isFind = new Dictionary<string, bool>
 {
 { typeof(BallAutomatic).Name,false},
 { typeof(BallManual).Name,false}
 };
 return _readData.FindData(isFind);
 }
 
 
 
 
 private void StartPrize()
 {
 Console.ForegroundColor = ConsoleColor.Green;
 Console.WriteLine("\t正在产生开奖号码...");
 Console.ResetColor();
 BallAutomatic myBallAutomatic = new BallAutomatic();
 Console.Write("【开奖号码】");
 Red();
 Blue();
 Console.Write("\t【模拟开奖】");
 string time = DateTime.Now.ToString();
 Console.Write("时间:{0}", time);
 Console.WriteLine();
 Console.WriteLine("\t开奖号码已产生!");
 Console.WriteLine();
 Console.ForegroundColor = ConsoleColor.Green;
 Console.Write("\t正在计算奖池金额...");
 Console.ResetColor();
 
 _lottery = _random.Next(10000000, 999999999);
 
 _bonusCumulative = _random.Next(1000000, 99999999);
 
 _bonusTotal = _lottery + _bonusCumulative;
 Task.Delay(1000).Wait();
 Console.Write("\t本次开奖奖池金额为:{0}元;奖池中累积的奖金之和为:{1}元;奖金总额为:{2}元;",
 _wallet.FormatMoneyToDecimal(_lottery),
 _wallet.FormatMoneyToDecimal(_bonusCumulative),
 _wallet.FormatMoneyToDecimal(_bonusTotal));
 Console.WriteLine();
 
 _writeData.RecordLottery(this.GetType().Name, _prizeBall, time,
 _wallet.FormatMoneyToDecimal(_lottery),
 _wallet.FormatMoneyToDecimal(_bonusCumulative),
 _wallet.FormatMoneyToDecimal(_bonusTotal));
 }
 
 
 
 
 public void Red()
 {
 int[] redballs = new int[6];
 
 for (int i = 0; i < redballs.Length; i++)
 {
 int ball = _random.Next(1, 34);
 for (int j = 0; j < i; j++)
 {
 while (ball == redballs[j])
 {
 ball = _random.Next(1, 34);
 }
 }
 redballs[i] = ball;
 }
 
 for (int i = 0; i < redballs.Length - 1; i++)
 {
 for (int j = 0; j < redballs.Length - 1 - i; j++)
 {
 if (redballs[j] > redballs[j + 1])
 {
 int max = redballs[j];
 redballs[j] = redballs[j + 1];
 redballs[j + 1] = max;
 }
 }
 }
 
 Console.Write("红色球:");
 for (int i = 0; i < redballs.Length; i++)
 {
 Task.Delay(50).Wait();
 Console.ForegroundColor = ConsoleColor.Red;
 Console.Write("{0,2:D2} ", redballs[i]);
 _prizeBall[i] = redballs[i];
 Console.ResetColor();
 }
 }
 
 
 
 
 public void Blue()
 {
 int blueball = _random.Next(1, 17);
 Console.Write("蓝色球:");
 Task.Delay(50).Wait();
 Console.ForegroundColor = ConsoleColor.Blue;
 Console.Write("{0,2:D2} ", blueball);
 _prizeBall[6] = blueball;
 Console.ResetColor();
 }
 
 
 
 
 public void ComparativeData()
 {
 Console.ForegroundColor = ConsoleColor.Green;
 Console.WriteLine("\t正在查找数据,请稍候...");
 Console.ResetColor();
 Console.WriteLine("                                        ========查看中奖开始========");
 
 foreach (var br in _ballIsRecord)
 {
 string tip = br.Key == typeof(BallAutomatic).Name ? "系统购号" : "手动购号";
 if (br.Value)
 {
 Console.ForegroundColor = ConsoleColor.Green;
 Console.WriteLine($"\t查找到{tip}数据,正在读取...");
 Console.ResetColor();
 JudgeData(br.Key);
 }
 else
 {
 Console.WriteLine($"\t你没有{tip}数据!");
 }
 }
 
 if (_prizeCount[6] == 0)
 {
 Console.WriteLine("\t抱歉,你没有中奖!");
 }
 else
 {
 Console.WriteLine($"\t你共中奖{_prizeCount[6]}注,获得总奖金:{_bonusAmounts}元!其中:" +
 $"一等奖{_prizeCount[0]}注;" +
 $"二等奖{_prizeCount[1]}注;" +
 $"三等奖{_prizeCount[2]}注;" +
 $"四等奖{_prizeCount[3]}注;" +
 $"五等奖{_prizeCount[4]}注;" +
 $"六等奖{ _prizeCount[5]}注;");
 }
 _wallet.RechargeOrConsumptAutomatic(_bonusAmounts);
 _writeData.RecordPrizeAmounts(_prizeCount, _wallet.FormatMoneyToDecimal(_bonusAmounts));
 Console.WriteLine("                                        ========查看中奖结束========");
 
 Array.Clear(_prizeCount, 0, _prizeCount.Length);
 
 _bonusAmounts = 0;
 }
 
 
 
 
 
 public void JudgeData(string name)
 {
 
 int rows = _readData.GetRowsCount(name);
 
 string tip = name == typeof(BallAutomatic).Name ? "系统购号" : "手动购号";
 for (int everyrow = 1; everyrow <= rows; everyrow++)
 {
 
 string[] datastr = new string[4];
 datastr = _readData.ReadBallData(name, everyrow);
 
 int[] databall = new int[7];
 
 string sequence = datastr[1];
 
 string redballstr = datastr[2];
 for (int i = 0; i < 6; i++)
 {
 databall[i] = int.Parse(redballstr.Substring(i * 2, 2));
 }
 
 databall[6] = int.Parse(datastr[3]);
 
 string time = datastr[4];
 
 int red = 0;
 int blue = 0;
 for (int i = 0; i < _prizeBall.Length; i++)
 {
 if (_prizeBall[i] == databall[i])
 {
 _ = i < 6 ? red++ : blue++;
 }
 }
 
 JudgePrize(sequence, databall, time, tip, red, blue);
 }
 }
 
 
 
 
 
 
 
 
 
 
 public void JudgePrize(string sequence, int[] databall, string time, string tip, int red, int blue)
 {
 
 bool output = false;
 if (red == 6 && blue == 1)
 {
 _prizeGrade = "一";
 _bonusAmount = _bonusTotal * 0.75m;
 if (_bonusAmount >= 10000000)
 {
 _bonusAmount = 10000000;
 }
 _prizeCount[6]++;
 _prizeCount[0]++;
 output = true;
 }
 if (red == 6 && blue == 0)
 {
 _prizeGrade = "二";
 _bonusAmount = _bonusTotal * 0.25m;
 if (_bonusAmount >= 10000000)
 {
 _bonusAmount = 5000000;
 }
 _prizeCount[6]++;
 _prizeCount[1]++;
 output = true;
 }
 if (red == 5 && blue == 1)
 {
 _prizeGrade = "三";
 _bonusAmount = 3000;
 _prizeCount[6]++;
 _prizeCount[2]++;
 output = true;
 }
 if ((red == 5 && blue == 0) || (red == 4 && blue == 1))
 {
 _prizeGrade = "四";
 _bonusAmount = 200;
 _prizeCount[6]++;
 _prizeCount[3]++;
 output = true;
 }
 if ((red == 4 && blue == 0) || (red == 3 && blue == 1))
 {
 _prizeGrade = "五";
 _bonusAmount = 10;
 _prizeCount[6]++;
 _prizeCount[4]++;
 output = true;
 }
 if ((red == 2 && blue == 1) || (red == 1 && blue == 1) || (red == 0 && blue == 1))
 {
 _prizeGrade = "六";
 _bonusAmount = 5;
 _prizeCount[6]++;
 _prizeCount[5]++;
 output = true;
 }
 if (output)
 {
 _bonusAmounts += _bonusAmount;
 
 Console.Write("第【{0}】注:红色球:", sequence);
 Console.ForegroundColor = ConsoleColor.Red;
 for (int i = 0; i < 6; i++)
 {
 Console.Write("{0,2:D2} ", databall[i]);
 }
 Console.ResetColor();
 Console.Write("蓝色球:");
 Console.ForegroundColor = ConsoleColor.Blue;
 Console.Write("{0,2:D2}", databall[6]);
 Console.ResetColor();
 Console.Write("\t【{0}】", tip);
 Console.Write("时间:{0}", time);
 Console.Write("\t[该注中了{0}等奖!获得奖金:{1}元;]", _prizeGrade, _wallet.FormatMoneyToDecimal(_bonusAmount));
 _writeData.RecordPrize(sequence, databall, time, tip, _prizeGrade, _wallet.FormatMoneyToDecimal(_bonusAmount));
 Console.WriteLine();
 }
 }
 }
 
 |